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Paul Hargrave

CG Artist

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Overwatch - 'Shooting Star'

Produced at: Blizzard Entertainment

Role: Lighting, Compositing Artist

Software: Redshift, Nuke

San Manuel - 'Machine Calls You'

Produced at: Gentleman Scholar

Role: Lead Lighter, Look-Dev Artist for 'Machine Calls You'

Responsible for Lead Lighting, and Lighting seventeen shots. Responsible for Look-Dev for the environments, walkway and crystal slot machines.

 

Dell

Produced at: Gentleman Scholar

Role: Look-Dev Artist

Imaginary Friends Society

Produced at: Gentleman Scholar

Role: Look-Dev Artist, Lighter

Responsible for all Look-Dev and Lighting for the yellow kitchen, blue park and purple bus stop shots appearing on the computer/tablet.

Bald Guyz

Personal Project Created with Ian Brauner

Ian Brauner: Story Concept, Design

Paul Hargrave: Model, Look-Dev, Lighting, Design

Halloween 2016

Personal Project Created with Christopher Cordingley

Christopher Cordingley: Animation, Previs, Edit, Music, Model

Paul Hargrave: Design, Model, Look-Dev, Rigging, FX, Lighting, Comp.

Xbox One X

Produced at: Blind

Role: 3D Artist. Responsible for Lighting the end lock up. Responsible for Lighting, Look-Dev and Animation in character shots. (Excluding: FX and Texture Painting)

Svedka Vodka

Produced at: Gentleman Scholar

Role: Lighter, Look-Dev Artist for Disco-ball and CG Bottle.

Cisco Spark

Produced at: Gentleman Scholar

Role: Lighter, Look-Dev Artist

Ford F-150 Raptor

Produced at: Flavor

Role: Lead Lighter, Look-Dev Artist (Truck)

The Co-operators

Produced at: Gentleman Scholar

Role: Lighter, Look-Dev Artist

The Honest Company

Produced at: Gentleman Scholar

Role: Lighting Artist, Environment Layout Artist, Look-Dev Artist (Excluding: characters), Modeler (Excluding: characters, and trees)

Xbox One - Greatest Games

Produced at: Blind

Role: 3D Artist. Responsible for Animation, Look-Dev and Lighting for close ups of Lara Croft. (Excluding: game footage wide shots in the double exposure)

Verizon - Better Door

Produced at: Buck

Role: Look-Dev Artist, Texture Artist and Modeler. I worked on the women characters, including painting textures, look-dev'ing materials and modeling the base mesh of their hair.

Happy Meal

Produced at: Buck

Role: Lighting Artist (All shots), Compositor (1st & 3rd shots)

Scouts Guide to the Zombie Apocalypse

Produced at: Atomic Fiction

Role: Lighter, Look-Dev Artist, Texture Painter and Rigger

Cosmos - Main Titles

Title Sequence Produced at: Big Block

This Shot Produced at: Atomic Fiction

Role: 3D Generalist, Look Dev Artist, Lighting Artist

Cosmos - DNA

Produced at: Atomic Fiction

Role: Designer, Illustrator, Motion Graphics Animator, Compositor

Hinterlands

Sean Stiegemeier: Director, Cinematographer

Porter McKnight: Graphic Designer

Paul Hargrave: Motion Graphics Designer/Animator, Compositor

Star Wars Uncut

Paul Hargrave: Designer, Animator

Vickie Mendoza: Lip Sync Animator

Jeff Gill: Additional Animator (C-3PO & Chewbacca)

Littlest Pet Shop

Produced at: Roger

Role: 3D Generalist, responsible for: modeling the snail and spider; rigging and animating walk cycles for the spider, snail, dog, seal and cat.

Cox Communications

Produced at: Blind

Role: 3D Generalist, responsible for modeling, look dev, animation, lighting and compositing (excluding model and look dev for the tv, phone, laptop and mouse)

Toronto Zoo (Pitch)

Produced at: Blind

Role: 3D Generalist

South Park

Produced at: South Park Studios

Role: Technical Director. Maya Generalist. Responsible for: building characters. props and backgrounds; setting up shots from storyboards; special FX and compositing.

Here are some 3D characters I worked on. I modeled the parts shown in wireframe, created material and textures, and rigging. For Mecha-Streisdand and the Tentacle Alien I was a character lead, coordinating the work of fellow TD's modeling and texturing.

Hotel Transylvania

Produced at: Sony Pictures Imageworks

Role: Lighting, Compositing Artist

Men In Black 3

Produced at: Sony Pictures Imageworks

Role: Lighting Artist

Green Lantern

Produced at: Sony Pictures Imageworks

Role: Lighting Artist

Overwatch - 'Shooting Star'

— view —

bz_shooting_star_2040_001.png

San Manuel - 'Machine Calls You'

— view —

gs_san_manuel_3_006.png

Dell

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previs_lookdev_metal_comp_v002.00_00_09_14.Still004.png

Imaginary Friends Society

— view —

gs_imaginary_friends_001.png

Bald Guyz

— view —

Halloween 2016

— view —

tron_halloween_2017_007.png

Xbox One X

— view —

blind_xbox_one_x_003-1.png

Svedka Vodka

— view —

Cisco Spark

— view —

gs_cisco_spark_006.png

Ford F-150 Raptor

— view —

flavor_ford_raptor_005.png

The Co-operators

— view —

The Honest Company

— view —

Xbox One - Greatest Games

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Verizon - Better Door

— view —

Happy Meal

— view —

buck_happy_meal_005.png

Scouts Guide to the Zombie Apocalypse

— view —

af_scouts_guide_004.png

Cosmos - Main Titles

— view —

af_cosmos_main_titles_012.png

Cosmos - DNA

— view —

af_cosmos_dna_004.png

Hinterlands

— view —

Star Wars Uncut

— view —

starWarsUncutHD_00204.png

Littlest Pet Shop

— view —

Cox Communications

— view —

blind_cox_internet_004.png

Toronto Zoo (Pitch)

— view —

blind_tr_zoo_ink01.png

South Park

— view —

Hotel Transylvania

— view —

spi_htr_tab630.png

Men In Black 3

— view —

Green Lantern

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All work is copyright its respective owners.